AI Insights · Timothy · March 2024
Top 5 School Games Apps Performance in Australia Q1 2024
In Q1 2024, the top 5 school games apps in Australia showed varied performance in terms of weekly downloads, revenue, and active users. Detailed insights reveal trends for each app.
In Q1 2024, the top 5 school games apps on a unified platform in Australia demonstrated diverse performance in weekly downloads, revenue, and active users. Here’s a detailed look at each app’s metrics.
공부의 신M from wanjoy saw a steady increase in weekly revenue, peaking at approximately $1.8K in the first week of February. Weekly downloads showed a notable rise towards the end of the quarter, reaching 123 by the last week of March. However, weekly active users saw a decline, starting at 37 in the first week of January and diminishing to 30 by mid-February.
Idle Vampire: Twilight School from NovaStar-game experienced fluctuating weekly revenue, with a high of $559 in the first week of February. However, there were no weekly downloads or active users recorded for this app during the quarter.
University Empire Tycoon-Idle by Digital Things demonstrated consistent weekly revenue, peaking at $253 in mid-January. Weekly downloads varied, with a high of 52 in early March. Weekly active users showed a slight decline, starting at 800 in early January and ending at 600 by the last week of March.
Bully: Anniversary Edition from Rockstar Games maintained steady weekly revenue, peaking at $126 in the fourth week of January. Weekly downloads remained relatively stable, with a peak of 26 in mid-March. Weekly active users showed minor fluctuations, peaking at 77 in the third week of March.
Anime City 3D by Anton Ptitsyn saw consistent weekly revenue, peaking at $91 in the first week of January. Weekly downloads and active users fluctuated, with downloads peaking at 45 in early January and active users reaching 79 in the same period.
For more detailed insights and data, visit Sensor Tower.